burgergogl.blogg.se

Luxor game help
Luxor game help




luxor game help
  1. #Luxor game help code
  2. #Luxor game help tv

He tells you he believes in your quickness and evasiveness and just knows that you’ll make it to Doc. He accurately ascertains that he’s too slow to evade the Zurks and will have to stay behind. Unfortunately, as you near the main gate to enter the next area, Seamus notices all of the Zurk nests and eggs lurking. He’ll open the door and follow you through. Follow him as he ends up at the obvious entry door beyond the two robots chatting by the fire. He’ll marvel at the fixed tracker and then use it to track his dad. Now, the tracker will be able to locate Doc’s location rather than Seamus’ location, meaning you have an avenue to head beyond the slums. Present Elliot with the poncho and he will immediately be cured of his tremors. Return to Elliot and have the tracker fixed She’ll knit you the poncho! With poncho in hand, return to Elliot’s apartment. Head to Granny (on the opposite end of the slums) and give her the cables. Head to the barter robot and exchange the detergent for the cables.

#Luxor game help code

Enter the code to reveal a hidden room behind a false wall. If you look at the wall with the clocks, you’ll notice the four clocks are set to different times, all at the top of the hour. The code is actually staring you right in the face. The tricky thing is no code was ever mentioned in any piece of inventory or by any robot thus far that you could use what could be the code?

luxor game help

The fourth one has translatable graffiti while the first one has the code panel. Hop onto the counter and knock off the photos. It’s revealed that there is a hidden room somewhere in the apartment, but Seamus doesn’t know where. Seamus’ apartment is locked from the outside, but Momo removes a wood panel to allow you to enter through a hole. Momo tells you to follow him to Seamus’ apartment. It turns out that Seamus is actually Doc’s son, one of the four Outsiders and one of the three missing since trying to head out. After this, Seamus – the robot hunched over at the bar – will make a big scene about the futility of reaching outside. Talk to Momo and a scene will play where Momo’s able to speak to Zbaltazar briefly. Exit through the window (you have to read the note for the code) and head to Dufer’s.

#Luxor game help tv

Once you return to Momo’s apartment, you’ll see a note on the TV to meet them at the bar.






Luxor game help